![]() my question is, would it be possible to write a batch file that will first copy the folder that steam puts the mods in and then make it run the server so you basicly update your mods every time you start up the server and have the server pull the mods from that folder instead? would that maybe fix the conflic issue of the server and client working out of the same folder? Yes that is an issue which can be resolved by any sort of automated method to copy the workshop sub-directory's where workshop downloads the mods into your servers mods folder :). The title is an absolute blast that will compel players to try out numerous playthroughs as they slowly come to grips with Starbound's gameplay loop and systems.Originally posted by PJB:i have a question about method one, i saw on another thread that you said there were problems if you joined the game on the same pc? if i read that right. ![]() Updated on November 30, 2022, by Ritwik Mitra: Starbound is a unique indie title that lets players loose in a procedurally-generated world that is full to the brim with unique enemies, biomes, settlements, resources, quests, and everything else along the same lines. Here are some of the best Starbound mods that players can download to augment their experience of playing this game. RELATED: Survival Games To Play If You Like RustĪs is the case with any game that promotes player freedom, Starbound has been blessed with a solid modding community that has been hard at work tweaking each and every aspect of the game. ![]() Starbound's allure lies in the wealth of actions that can be carried out by the player once they have an idea of how the game works. The depth of its gameplay and the amazing nature of the procedurally generated world make each and every playthrough a completely different beast that is a ton of fun to play through as well. It would be an oversimplification to call Starbound nothing more than Terraria in space.
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